# Introduction

The Interoperable Asset Store is the protocol that enables approved reuse of tokenized game assets across multiple titles within the Infinity Games ecosystem. It defines how assets are created, licensed, linked, and integrated into games through a controlled and verifiable process.

The protocol allows studios and creators to register parent assets and manage licensing conditions. Studios can submit reuse proposals and, once approved, mint child assets that reference the original parent asset. Creators can approve or decline reuse requests for the assets they own, but they cannot mint child assets because they do not operate games.

Every interaction, including collection import, reuse approval, or child asset minting, is recorded on-chain to ensure transparency and traceability between asset owners and integrating studios.

By adopting the Interoperable Asset Store, studios gain shared standards for asset usage, permission based cross game integration, automatic royalty routing, and a consistent framework for collaboration. Assets can be reused across multiple games while maintaining attribution, ownership, and commercial rights.

The Interoperable Asset Store is the foundation of cross game interoperability in Infinity Games. It allows assets to retain identity, value, and function as they move between different gaming experiences.


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