# Key concepts

The Interoperable Asset Store relies on several core concepts that define how assets are organized, approved for reuse, and connected across different games. These concepts form the structure that allows the protocol to manage ownership, permissions, lineage, and economic flows in a predictable and transparent way.

They include the definition of assets and collections, the distinction between parent and child assets, the licensing rules that govern reuse, the royalty logic that distributes value between creators and studios, the model used to track asset lineage, and the encryption of asset files stored on IPFS.

Together, these concepts describe how the protocol handles asset registration, controlled integration, and cross game reuse while preserving creator rights and ensuring consistent behavior across all connected titles.


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