# Parent assets

Parent assets are the original tokenized gaming assets created by a studio or creator. They serve as the source assets that may later be approved for reuse in other games through the Interoperable Asset Store. Each parent asset contains on-chain metadata and a reference to encrypted files stored on IPFS, which represent the asset’s source files.

Parent assets define the rights, licensing terms, and royalty settings that apply whenever another studio requests to reuse the asset. These rules remain attached to the asset and are inherited by any child asset that references it.

Only the owner of the parent asset can approve or reject reuse proposals. Approval grants another studio permission to mint a child asset based on the parent asset. Without approval, reuse is not possible, ensuring that asset owners maintain full control over where and how their content is used.

A parent asset exists as the permanent point of reference in the lineage between connected games. Every child asset created from it includes a link back to the parent asset, preserving attribution, ownership, and economic rights across all titles that integrate it.


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