# Royalty distribution

Royalty distribution in the Interoperable Asset Store is fully automated and enforced on-chain to ensure that creators and studios are always compensated fairly when their assets are reused across connected games.

When a studio integrates a parent asset and a child asset is minted, a royalty percentage is permanently assigned to the parent asset. This percentage cannot be modified later, which protects creators against changes in future reuse events.

Whenever a child asset generates value, for example through a paid mint or a secondary trade, the protocol automatically executes the royalty split:

1. **A 5 percent protocol fee** is applied to every reuse of a child asset.
2. **The remaining amount** is distributed between the creator of the original parent asset and the integrating studio according to the royalty percentage defined at the moment of integration.
3. Distributions will be settled in the **Infinity Games token**, with no intermediaries or manual processes required.

All royalty transfers are recorded on-chain, making every payout transparent and verifiable. This ensures predictable and trustworthy economics for studios and creators participating in asset sharing.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://infinity-games.gitbook.io/infinity-games-docs/using-the-interoperable-asset-store/royalty-distribution.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
